POSITION
TECH USED IN THE PROJECT
YEAR
WORK
DULO is a mini 2D platformer game.
Players control Dulo, a man who goes back in time after a tragic event. Players must navigate challenging levels to uncover the mystery of Dulo's past and find a way back.
It was my first Game Development Project in Unity Game Engine.
From fighting game to puzzle game.
During the development, we decided to remove some of the gameplay mechanics such as fighting and health mechanics due to short amount of time for the development
Although the map is not as clean as I planned it to be, It was such a valuable experience and learning for me.